An ensemble of Egyptian, pirate, samurai and celestial game characters

Independent slot art & development studio

We build
the art.
We make it
playable.

Distinctive worlds. Production-ready art.
Playable experiences that bring it all together.

Original worlds.
Built to play.
Art direction / Production / DevelopmentHMP — Independent by design
Slot artReskinsAnimationPlayable prototypesTrailersAudio designWebsites

How HMP fits your pipeline

Stop where
you need us.

Start with a visual test, go straight into production, or build a playable prototype. We meet your team where it is.

Complete the experience

Animation / Trailers / Audio design / Websites

Let's talk ↗

Featured project

Selected
work.

A complete visual world.
Explore the art behind Cleopatra.

Cleopatra character artwork

A world in every detail

Character.
Craft.
Connection.

From the first symbol to the final screen, every detail speaks the same language.

Art + development

Make it
playable.

Turn original HMP art or your existing assets into a prototype your team can experience, review and refine.

Pirate concept art with treasure and a haunted shipWorld building / Character direction

From a visual system to an interactive experience

Cleopatra game interface presentation

Full creative production

From first idea
to final frame.

One visual direction across the whole game. Concept, symbols, characters and interface, designed to work together.

01 / Visual explorationConcept sketch and finished emerald symbol

Find the spark.

02 / Art productionCleopatra symbol collection

Build the world.

03 / Game presentationCleopatra feature screen

Bring it together.

The handoff

Ready for
the next layer.

Your game needs more than great images. We organize the work so your team can move it forward.

  • Production artwork and agreed source files
  • Exports sized for your target platform
  • Clear naming and folder structure
  • Animation and interface specifications
  • Technical notes and integration support
Tell us about your pipeline ↗
Cleopatra interface and feature artwork
Art → Assets → ClientBuilt for your next step.

A simpler process

Simple.
On purpose.

Clear milestones, direct feedback and a shared view of what comes next.

  1. 01

    Brief

    Set the game, audience and visual direction.

  2. 02

    Scope

    Agree on deliverables, milestones and budget.

  3. 03

    Create

    Build characters, symbols and the visual language.

  4. 04

    Build

    Bring the art into a working game experience.

  5. 05

    Review

    Refine the details together at clear checkpoints.

  6. 06

    Deliver

    Receive organized assets and a documented handoff.

Huge Mega Play

Built to
collaborate.

We are an independent art and development studio working with gaming teams worldwide.

For art studios, game suppliers and integrators: a focused creative team that understands the production behind the picture.

Original HMP fantasy character ensembleDifferent worlds.
One creative team.
UnityCocosPhotoshopAfter EffectsGodotUnrealIllustratorXcodeAndroid Studio

Before we begin

Clear before
we start.

Do you build complete casino games?

We create game art and playable client prototypes. Math models, regulated backends, certification and real-money integrations are scoped separately with your provider.

Can you work with our existing art?

Yes. We can match your current style, reskin an existing game or develop a new visual direction around your production requirements.

What do we receive?

The agreed artwork, exports and project files, organized for your pipeline. Source files, animation formats and implementation support are defined in the scope.

How do we start?

Send us your brief, visual references and target platform. We will suggest a focused first milestone and a clear production scope.

Your next game starts here

What do you
need to ship?

A full art pack, a focused reskin or a playable first step. Tell us what you have in mind.

Start a project